The server errors were happening because of a large amount of requests being made
from players using tools to test for vulnerable accounts with login requests, ourWorld
made changes that broke the tools being used and because most of them can't code
and nobody has made them new tools, the requests to the server went down, the server
isn't getting overloaded and the server errors are no more.
I invite Czarcasm to prove me wrong.
A bit more in depth
This transparency virtually non-existent. 502 server errors most likely happened due to a large amount of people
doing password attacks (specifically combo listing) on ourWorld, creating hundreds of requests per second against
the server. This stopped when ourWorld made changes to what was required to authenticate/even test a login on ourWorld
and that broke almost all the scripts/tools people used to make requests to ourWorld, so instead of "this account login works"
they would also just recieve "Error" or "403 forbidden" to the tools.